Mac gl.h and gl3.h are both included

Any suggestion or possible solution would be much appreciated. This comment has been minimized.

Sign in to view. I resolved the problem by changing the header line codes in render-simple. Amir closed this Jan 11, Sign up for free to join this conversation on GitHub. Already have an account?

Sign in to comment. Let me know if you're still getting the error in make after pulling and updating don't forget to do a 'git submodule update'. Sorry for the long delay.

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Just returned to testing this in the second review cycle. Still get build errors when using make:. Compiler will not invoke errors if using removed OpenGL functionality.

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Compiler will not invoke err Skip to content. Dismiss Join GitHub today GitHub is home to over 31 million developers working together to host and review code, manage projects, and build software together. Sign up.

New issue. Copy link Quote reply. Ran make on the makefile and got the following error: Last parts of the output: This comment has been minimized.

gl3.h on Mac OS X Lion - support - GLFW forum

Sign in to view. Again thanks, Alex.

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Still get build errors when using make: I'll see what I can find directly from their community. Bram Bram 2, 23 Sign up or log in Sign up using Google.

OpenGL 3.2 in Mac OS X Lion

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